Truxton Extreme Ordre et conditions déblocages modes
Gates vérifiées communauté pour Arcade, Arena, Training, Team, Pipiruville, Tutorial et Model Viewer.
Truxton Extreme gate plusieurs modes early progression pour apprendre fondamentaux avant score attacks ou co-op rescue play. Cette page consolide rapports unlock communauté timeline unique, explique interactions gates save file, pointe outils menu ne match expectations après patch.
Ordre déblocage pas strictement linéaire — modes open parallel once score thresholds — fresh saves follow predictable path Tutorial Heart Starter through Story Mode into Arcade Mode, Arena Mode, Training Mode.
Table référence rapide déblocages
| Mode / feature | Condition déblocage (rapports joueurs) |
|---|---|
| Tutorial | Disponible boot ; recommandé avant première sortie |
| Heart Starter | Default — immédiat |
| Story Mode | Disponible boot ; chemin campagne principal |
| Arcade Mode | Après première mission Story complète |
| Arena Mode | ~300 000 score premier stage Story |
| Training Mode | ~300 000 score premier stage Story (avec Arena) |
| Team Mode | Progress-gated ; apparaît après flux Story/Tutorial early |
| Hub Pipiruville | Assez sauvetages Pipiru cumulatifs sorties combat |
| Model Viewer | Vaincre ennemis catalogue models (remplit en jouant) |
Seuils rapports joueurs launch — verify plateforme menus differ. Checklist déblocages mark gates confirmés save.
Heart Starter — mode indulgent default
Heart Starter requires nothing. Exists new pilots learn patterns sans perdre vies each hit. Always available, recommended sandbox before score-gated modes Arcade Mode endurance runs.
Heart Starter ne unlock pas autres modes alone — teaches mechanics needed hit Story score thresholds faster.
Story Mode — baseline campagne
Story Mode open start, first serious progression track. Completing missions unlock épisodes manga Ash Ricardo, Bergamot Demuro, Cyrilla teaching format mission six stages every other mode assumes.
First Story mission clear milestone critical Arcade access.
Arcade — clear première mission Story
Arcade Mode unlock after complete first Story mission. Arcade retire interludes manga sequential stage climbing 1CC-minded players.
Arcade stays locked :
- Confirm Story mission registered cleared — return title screen.
- Check finished all six stages, not mid-mission save only.
- Read déblocages modes platform quirks.
Arcade unlock independent 300k Arena gate — Arcade open Arena locked cleared Story quickly modest scoring.
Arena et Training — ~300 000 stage one
Arena Mode Training Mode commonly unlock together ~300 000 points first Story stage. Rapports cluster number ; ship choice weapon route guide armes graze consistency affect reachability.
Farm tips gate 300k :
- Replay Story stage one not advancing épisodes if unlock speed matters.
- Maintain chains graze scoring — speed-clearing alone may fall short.
- Practice patterns Heart Starter first, push score Story.
- Refresh mode select menu after high-score runs.
Arena opens score attack deux minutes ; Training section loops speed options — both valuable before Team Mode serious Arcade 1CC attempts.
Team Mode — accès co-op
Team Mode local two-player split-screen shared lives bombs score. Exact menu appearance timing varies ; Team generally follows early Tutorial Story exposure. Team greyed out, continue Story progression confirm co-op controllers guide co-op.
Team ne replace solo unlocks — still need Story clears Arcade score gates Arena/Training individually.
Pipiruville — seuil rescue
Pipiruville village hub unlock after enough Pipiru rescues accumulated combat modes. Pas single score number — rescue eligible defeats Story Arcade Heart Starter Team Arena all contribute.
Farm rescues deliberately stages dense enemy counts if hub delays appearing.
Tutorial — always recommended
Tutorial mode separate Heart Starter walks basic movement firing bomb usage. Available early should precede aggressive score farming. Skipping Tutorial ne block Heart Starter, slows path 300k lack genre fundamentals.
Model Viewer — catalogue defeat-based
Model Viewer fills defeat enemies combat modes. Pas unlock minigame separate — play Story Arcade, study new entries before retry failed bosses. Particularly useful before Arena timed runs mid-session learning costs seconds.
Route save fraîche recommandée
- Complete Tutorial.
- Run Heart Starter stage one pattern comfort.
- Play Story stage one aiming 300k open Arena Training early.
- Clear first Story mission for Arcade.
- Branch Arena bursts, Training drills, or Team co-op preference.
- Accumulate Pipiruville rescues regular sorties.
Route minimizes backtracking aligns how most players report menus opening.
Dépannage déblocages manquants
Score near 300k Arena locked : Verify run was Story stage one, not Heart Starter if plateforme distinguishes scoring pools. Retry graze-heavy routing.
Story cleared no Arcade : Hard return title screen ; check pending episode dialogues blocking save write.
Team unavailable : Confirm second controller paired platform docs co-op.
Hub Pipiruville missing : Increase rescue-focused replays lower Story stages.
Doubt, log save state checklist déblocages compare page after each session.
Notes patch plateforme
Tatsujin may adjust scoring tables unlock thresholds balance patches. Re-run Story stage one major updates modes disappear unexpectedly — rare, reported other Tatsujin titles. Platform differences Steam vs console occasionally delay menu refresh until application restart.
Narrative context pilots unlock routes for, see personnages Story. Mechanical prep between unlocks, alternate Heart Starter Training until every mode list appears title screen.
Sauvegardes et profils invités
Sur console, un profil invité peut empêcher l’enregistrement des déblocages. Connectez-vous au compte principal avant de farmer le seuil 300k. Après un gros score, retournez à l’écran titre pour rafraîchir la liste des modes.
Prioriser selon votre objectif
Score chaser : Story stage one puis Arena. Narratif : Story épisodes puis Arcade. Co-op : Team dès que les patterns solo stage one sont solides. Completionniste : rescues Pipiruville en parallèle des modes principaux.
Questions fréquentes
Réponses rapides aux questions les plus courantes.
Premier mode à jouer ?
Run Tutorial, puis Heart Starter ou Story Mode. Heart Starter unlocked immediately pardonne touches sans perte vie.
Quand Arcade Mode unlock ?
Après première mission Story complète. Séparé gate score Arena Training ~300 000 Story stage one.
Comment débloquer Arena et Training ?
Rapports joueurs both unlock ~300 000 points premier stage Story. Routing graze-heavy replay stage one if needed.
Heart Starter required unlock autres modes ?
Aucun mode require Heart Starter completion, but helps learn patterns faster before Story score farming Arcade attempts.
Où suivre progression déblocages ?
Checklist déblocages alongside guide déblocages modes step-by-step verification.